Funnels

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The first week

A funnel counts how many players reach each step of a journey. It narrows as players drop out. Theo, the studio's data analyst, builds Shard Garden's first-week funnel from last month's new players:

Step and overall conversion

Step conversion divides each step by the step before it. Overall conversion divides it by the first step.

The biggest drop is the co-op step, and Shard Garden is a co-op game. That is where Theo looks first.

Do the math

Of 8,200 players who finished the tutorial, 7,400 defended a first garden. What is the step conversion?

  1. About 90%
  2. About 74%
  3. About 10%
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About 90%

7,400 ÷ 8,200 is about 0.90. 74% would be the overall conversion from 10,000 installs, and 10% is the share who dropped out at this step.

Open or closed

Google Analytics' funnel explorations come in two kinds:

Theo's first-week funnel is closed. An old player who joins a co-op garden this week isn't a new player getting through their first week, so they must not count at step 4.

Order and time

Each step can follow the one before it directly, immediately after, or indirectly, with other actions in between. A within limit sets how long a step may take. A funnel can have up to 10 steps.

Theo's rules: steps in order, indirectly, each within 7 days of install. Without a time limit, a player who joins co-op three months later would make week one look better than it is.

Quick check

In a closed funnel, a player can be counted at step 3 without having done step 1.

Show the answer

False

A closed funnel only lets players in at the first step. That is an open funnel, where players can enter at any step.

Split it to find where

One funnel for everyone can hide the problem. Theo splits the co-op step by platform: on the web, 55% of first-garden players join co-op. On phones, about 35%.

So the drop is mostly on phones. The numbers say where. To find out why, Remy plays the phone version next to new players and watches. The invite button is two menus deep on small screens.

Read the numbers

joined co-op, of first-garden players
Web       55%Android   36%iOS       34%Steam     57%

Where should Remy look first?

  1. The co-op invite on phones
  2. The Steam version
  3. The tutorial, for every platform
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The co-op invite on phones

Both phone platforms are about 20 points below web and Steam at the same step. Something about co-op on phones is the likely cause.

Beyond the first week

A funnel shows the path through one week. The next question is longer: of the players who started together, how many are still playing a month later?

Bolt says: Next: cohorts and retention curves.

Fact-checked 11 October 2026