Lobbies and sessions
Before the race
Priya wants to race with three friends. They need somewhere to gather, chat, pick a mode and wait until everyone is ready.
That place is a lobby.
A lobby on Steam
Steamworks describes a lobby as living on Steam's servers, "a lot like a chat room". One lobby holds up to 250 players.
A lobby carries data, like its mode and region, that other players can search with filters. And it has "one and only one lobby owner", who sets things up.
Quick check
How many owners can a Steam lobby have?
- One
- Two
- Every player in it
Show the answer
One
Steamworks says a lobby has "one and only one lobby owner".
Lobby, then session
The lobby is for gathering. The race itself is a session on a game server.
When everyone is ready, the lobby gives each player the server's address and a ticket to get in. The lobby can stay open for the next race.
Find a lobby
1Lobby mode region full2A race eu 4/43B race eu 2/44C garden eu 1/4
Priya wants a European weed race with room for one more. Which lobby?
- B
- A
- C
Show the answer
B
A is full, and C is a garden, not a race. B matches all three.
Dropped, not out
Phones lose signal in lifts and tunnels. If Priya drops out mid-race, the session keeps Priya's seat for 30 seconds. The app rejoins with the same ticket, and the race goes on.
Quick check
The lobby and the race must run on the same server.
- True
- False
Show the answer
False
The lobby only gathers players and hands out the address. The race runs wherever the session lives.
Which server?
The session needs a server. Priya's friends are in London, Paris and Berlin. Where should it be?
Bolt says: Next: regions and relays.
Fact-checked 12 October 2026
- Steamworks: Matchmaking and lobbies partner.steamgames.com