Business insurance

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Three bad days

Picture three bad days. A visitor trips over our cable at a games festival and breaks a wrist. A hacker gets into the Garden Defense leaderboard. The studio laptop is stolen from a car.

The company's shield, limited liability, keeps the family's own savings safe from studio debts. But the company's own money is still at risk, and one big claim could empty the studio's bank account. Insurance is how businesses protect themselves from risks like these.

How insurance works

The company pays an insurer a premium, a regular fee, for a policy: a contract that says what is covered. If a covered loss happens, the company makes a claim, and the insurer pays, up to the policy's limit.

The company pays the first part of each claim itself. The US calls this the deductible, and the UK calls it the excess. Choosing a higher excess usually lowers the premium, but only choose one the studio could really pay on a bad day.

Claim maths

laptop-claim.txt
Equipment claim (made-up example)Stolen laptop, cost to replace     $1,400Policy limit for equipment         $2,000Excess (deductible)                  $250Insurer pays                          ???

How much does the insurer pay for the stolen laptop?

  1. $1,400
  2. $1,150
  3. $2,000
  4. $1,650
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$1,150

The studio pays the first $250, the excess. The loss is under the $2,000 limit, so the insurer pays the rest: $1,400 minus $250 is $1,150.

Four kinds of cover

Policies come in many shapes, so always read what each one covers and what it leaves out.

Quick check

Cyber insurance can help pay to investigate a data breach and to tell the players whose data was affected.

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True

The US Federal Trade Commission lists breach investigation and customer notification among the costs that cyber cover typically pays, along with income lost while the business recovers.

When someone asks for proof

Sometimes insurance is a requirement, not a choice. The proof is a certificate of insurance: a standard form from the insurer showing the kinds of cover and their limits.

Festival email

Email from a games festival (example)
Your booth is confirmed! Please upload a certificate of insurance showing general liability cover, with the venue named as additional insured, by 1 March.

What should the team do?

  1. Ask a parent to contact the studio's insurance broker now, so the company has the right cover and certificate before 1 March
  2. Upload a photo of the family's home insurance
  3. Ignore it, because festivals never check
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Ask a parent to contact the studio's insurance broker now, so the company has the right cover and certificate before 1 March

The festival wants proof that the company has liability cover with the venue named on it. Only the insurer or broker can issue that, and it takes time, so the parent starts early. Family home insurance belongs to the family, not the company.

Getting quotes with a parent

A broker works for the customer: they compare policies from different insurers and are usually paid a commission by the insurer that is chosen.

A policy is a contract, so a parent signs it for the company.

In the company's name

The policy belongs to the company, not to a family member. The company is named as the insured, and the premium is paid from the studio's own bank account. That keeps the books clear and the company truly separate from the family, which keeps its shield strong (the Why a company? lesson explains the shield).

The two work together: the shield protects the family's savings, and insurance protects the studio's.

Bolt says: Premiums depend on the country, the cover and the risks, so ask a broker rather than guessing. That completes the Legal stage: the studio is official. Time for the boss quiz! After it, Stage 6 is all about how our games make money.

Fact-checked 9 October 2026