Copyright and licenses

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Can we use this song?

Kai found a great song online for the Hyper Shards trailer, and a cool ship sprite from another game. Both are free to download. Can we use them?

Probably not. Being easy to download does not make something free to use. To see why, we need two ideas every studio lives by: copyright and licenses.

Copyright is automatic

Copyright is the legal right to decide who may copy, share, change or sell a creative work: art, music, code, writing, fonts and characters. It starts automatically the moment the work is made. No form, no fee, and no © symbol needed. In many countries it lasts until 70 years after the creator dies.

It protects us too. Hyper Shards' code and art are copyrighted, and the team writes down that what we make for the studio belongs to the company, the studio's legal business.

Quick check

A drawing posted online without a © symbol is free for anyone to use in a paid game.

Show the answer

False

Copyright starts automatically when a work is made. No symbol is needed. Unless the creator gives permission, it is theirs to control.

Licenses: permission in writing

A license is the creator's written permission, with rules. Always read which kind it is:

Safe to use?

We are choosing assets for paid Hyper Shards. Which one is safe to use?

  1. A font labelled "free for personal use"
  2. Explosion sounds released as CC0
  3. A song from a famous film, saved from a video site
  4. A sprite pack licensed CC BY-NC
Show the answer

Explosion sounds released as CC0

CC0 means the creator gave up their rights, so anyone may use it, even commercially. Personal-use fonts and NC packs forbid selling, and the film song needs permission we don't have.

Keep a credits and license list

Every asset we did not make ourselves goes on one list, kept in the repo next to the code. For each one we write:

The credit lines also go on the game's credits screen. If anyone ever asks, we can prove we had permission.

AI-made assets

The studio uses three AI tools from Google: Lyria 3.5 for music (in the Flow Music app), Nano Banana 2 for images and Gemini Omni 1.1 Flash for video. AI assets have their own questions:

We note the tool and date on our license list too.

Bolt says: The Checking what the AI made lesson, later in this stage, shows the studio's full checking routine.

Quick check

The Hyper Shards trailer uses a Lyria 3.5 track, Nano Banana 2 ship art and a Gemini Omni 1.1 Flash video clip. What must we check first?

  1. That each tool's terms allow commercial use
  2. Nothing, because AI-made assets are always free to use
  3. Only the music, because images and video have no rules
Show the answer

That each tool's terms allow commercial use

Each AI tool has its own terms, and some limit commercial use. Checking all three, and writing the answers on our license list, keeps the trailer safe.

Fan art, and copyright vs trademark

Bolt says: Next up: fan games, remixes and derivative works. Then open-source code and free assets.

Player message

#ideas, @starhopper
You should add a famous cartoon hero as a secret ship in Hyper Shards! Everyone would buy it!

What is the best reply from the studio?

  1. Great idea, we will draw the hero ourselves so it is fine
  2. Thanks! That character belongs to someone else, so we can't use it, but we would love your ideas for an original ship
  3. Ignore the message
Show the answer

Thanks! That character belongs to someone else, so we can't use it, but we would love your ideas for an original ship

Drawing a famous character yourself is still copying it. A friendly no, plus an invitation to suggest an original idea, keeps the game legal and the player happy.

Fact-checked 9 October 2026