How freemium pays

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Free to play, and still earning

Garden Defense is free to download. Most players will never spend a cent. So how can a free game earn?

In the freemium model, everyone plays free, and a small share of players choose to buy extras: a new world, "Remove ads", a pack of seeds. Those few purchases, plus ads, pay for the game everyone enjoys.

Conversion rate

The conversion rate is the share of players who buy anything. It is the key number of freemium.

In many free games, only about 1 to 5 out of every 100 players buy something. Reports vary a lot, and some games get less than 1.

Example: 10,000 players with a 3% conversion rate means 300 paying players.

Read the numbers

month-report.txt
Garden Defense, first month (made-up)Players                     8,000Players who bought            160Revenue after store share    $480

What was Garden Defense's conversion rate this month?

  1. 0.2%
  2. 2%
  3. 5%
  4. 20%
Show the answer

2%

160 out of 8,000 is 2 out of every 100, so the conversion rate is 2%. That is within the typical range for free games.

One-time and ongoing purchases

Quick check

A subscription keeps charging every month until someone cancels it.

Show the answer

True

Subscriptions renew automatically. That is steady revenue for a studio, and exactly why a parent must agree to one and why cancelling must be easy.

The free part must be great

Think about where paying players come from: they are free players who loved the game. If the free part is boring or stingy, players leave before they ever think of buying.

And the 95 or more who never pay still matter. They watch rewarded ads, leave reviews and bring their friends. In freemium, a great free game is the business plan.

Never pay to win

Spot pay to win

Kai, in the studio chat
What if we sell a $4.99 Thunder Sprinkler that wipes out any wave instantly? Leaderboard players would totally buy it.

What should the team do with Kai's idea?

  1. Ship it, because more revenue is always better
  2. Skip it: it is pay to win. Sell a cosmetic golden sprinkler skin instead
  3. Ship it at $49.99 so fewer people buy it
Show the answer

Skip it: it is pay to win. Sell a cosmetic golden sprinkler skin instead

Buying the leaderboard makes free players feel cheated, and they leave. A cosmetic item earns money without changing who wins.

Measuring freemium

Three numbers tell us how the model is working:

Firebase Analytics tracks them. Reading the numbers (Stage 9) goes deep on retention, and Unit economics (Stage 10) on ARPU.

Next: inside the item shop

Freemium players buy items and sometimes in-game currency, like gems. How do gem packs work, how much reaches us, and how do we keep the shop fair?

Bolt says: Next lesson: how in-game purchases pay.

Fact-checked 9 October 2026