Choose your channel

Play this lesson

Where will players find us?

Our games are fun, solid and saved in the cloud. Now the big question for the whole team: where do players actually get them?

Each place where a game is played or sold is called a channel. Think of a big shop, a market stall and your own front door. Same game, very different crowds, costs and rules.

Channels on the web

Bolt says: The web is the fastest channel. Put the files online and the game is live in minutes.

Channels on phones

Billions of people carry a phone, and most of them find new games by searching inside these two stores.

Quick check

Which channel lets someone start playing just by opening a link?

  1. The Apple App Store
  2. Our own website
  3. A console store
Show the answer

Our own website

A website needs no store and no install. Send a link and the game starts in the browser. That's why the web suits Hyper Shards.

Channels on PC and TV

Three questions for every channel

Pick the channel

Remy, #game-ideas
New idea: a cozy farming game. Long sessions, played with a keyboard or controller, lots of PC players asking for it. Where should it launch first?

Use the three questions. Which channel fits Remy's idea best as a first launch?

  1. Google Play, because phones have the most players
  2. Steam, because PC players there enjoy long sessions
  3. A console, because controllers are supported
Show the answer

Steam, because PC players there enjoy long sessions

Long sessions with a keyboard or controller match PC players, and Steam is where they shop. Consoles also fit, but they need approval and a dev kit, so they come later, not first.

Start with one or two

Every channel adds work: a new build to test, a new store page, new rules to follow and new updates to send out.

A tiny studio that launches everywhere at once often launches nowhere well. Real indie studios start with one or two channels, learn from their players, then add more.

Quick check

A brand-new studio should launch on every channel at the same time.

Show the answer

False

Each channel brings its own testing, rules and updates. Doing one or two really well beats doing six badly.

Our plan

Bolt says: One more choice before we ship: launch finished, or sell the game early? Next: early access. After that, Cloudflare gives our studio a real web address.

Fact-checked 9 October 2026